Overview
Icewind Dale II offers more of the classic dungeon crawl experience, using
the Dungeons & Dragons license from Wizards of the Coast. Based in part on
the series of books by New York Times best-selling author R.A. Salvatore,
Icewind Dale II will amaze players with new monsters, spells, and areas to
explore within the popular Forgotten Realms campaign setting.
A generation
after the events in Icewind Dale, a grave new threat has arisen in the
North; a threat that seeks to cut off the Ten-Towns from the rest of Faerūn
in a bitter power struggle. A vicious horde of goblins, orcs, and bugbears
have gathered beneath the mysterious banner of the Chimera and are attacking
the port town of Targos. The town of Bremen has fallen, goblin raiders ride
the plains, and a stream of refugees are fleeing southwards to Bryn Shander
and beyond.
Fearing that they will be overrun, Targos has sent out a call for all
able-bodied adventurers, soldiers, and mercenaries to sail north to stand
with the town's defenders against the encroaching horde, and it's up to the
players' small band of adventurers to save Targos from destruction. Yet
nothing is as it appears and as the shadow of the horde falls on Targos, the
players find themselves drawn into an escalating conflict that plunges the
region of Icewind Dale once again, into war.
Features
Icewind Dale II expands upon gameplay elements found in Icewind Dale,
offering players the ability to hone their combat skills and achieve even
more powerful possessions, spells, and experience. Icewind Dale II hosts a
large variety of new weapons, armor and magical items and features all the
spells from Icewind Dale and its expansion Icewind Dale: Heart of Winter.
Additionally, Icewind Dale II includes over 50 new spells such as
Executioner's Eyes and Aegis, bringing the total to over 300 spells.
In addition, over 100 new special items can be found in Icewind Dale II's
elevated "Heart of Fury" mode, first introduced in Icewind Dale: Heart of
Winter. This challenging mode enhances the game's replayability by allowing
players to face intensely difficult and strategic battles with their high
level, battle-hardened characters. Icewind Dale II makes use of a heavily
modified version of the award-winning BioWare Infinity Engine, originally
developed for the Baldur's Gate series.
Modifications to the engine include a variety of features originally
developed for Baldur's Gate II: Shadows of Amn, including dual-wielding,
class kits, new classes such as the Sorcerer and Monk as well as 3D
technology developed by BioWare. Icewind Dale II introduces new class kits
like the Mercenary, Giant Killer and the Dreadmaster of Bane among others,
plus new sub-races including the Drow and Tiefling.
System Requirements:
Windows 95/98/ME/2000/XP
Pentium III 500
128MB RAM
DirectX compliant video card
DirectX compliant sound card
16X CDROM
Broadband (Cable/DSL) Connection recommended for multiplayer